The Paladin has some thoughts…

One of my favorite movie scenes is from the Fugitive 2: Fugitive Harder at the end when Wesley Snipes is cleared of his tax evasion charges (I may be misremembering the movie) and he’s asked how he feels. “Righteous,” is his response, “I feel righteous.” I’ve always like that because it’s always struck me as profound, from that point on that character is right with the world and their own self. This isn’t just relegated to fictional characters, its universal to us all, in fact Movie Stars are not immune to this. Robert Downey Jr., who also starred in Fugitive 2: Nickel Plated Sissy Pistol, went from superstar to poster child for Betty Ford and then back again – thanks in part to a little role in Kiss, Kiss, Bang, Bang (WHAT?).

kevin_costner_beard_grey_hairs

Kevin Costner is another movie star whose career seemed destined for greatness and then just went into a Tin Cup (HEYO!). After The Bodyguard or Prince of Thieves most people probably can’t name another Costner movie (If you haven’t seen Open Range you are the reason Westerns are dead…). Waterworld was an obvious misstep that moved Mr. Costner out of sync with the rest of the world… he wasn’t righteous anymore (Event though he totally was in Open Range and the Postman… grumble… grumble).

The wife and I just watched Jack Ryan: Shadow Recruit and 3 Days to Kill recently and I was struck at how much I enjoyed watching Kevin Costner. In Jack Ryan, he’s the dangerous and mysterious mentor to Chris Pine’s Jack. In 3 Days to Kill he’s the lovable assassin you’ve always wanted… errr, irascible anti-hero you like rooting for. In Jack Ryan he’s in control, in his element, and the needed guide to the hero. In 3 Days he’s in and out of his element, not always in control, and ghoss darnit you just like rooting for him sometimes. You can watch either of these films on Netflix and I recommend that you do – Jack Ryan is a smart spy thriller done with style and smarts (Kenneth Branagh does another excellent job behind the director’s chair) and 3 Day to Kill can be a little uneven at times but the Luc Besson written and McG Directed piece is actually very fun and a little charming (Why don’t you like the bike?).

Maybe Kevin Costner’s career gets a small bit of redemption if somebody reads this and at least give these and future movies with him in it try. Perhaps other actors and actresses, who careers seem irreparably damaged by bad films (cough… Billy Zane… cough) might get a second or third chance, because isn’t that the type of story we like? That moment when they can step out and be asked, how does it feel and the can answer, “Righteous.” Just a thought.

Don’t Hate On Developers For Dreaming!

godus

Recently famed developer Peter Molyneux came under fire for his new game Godus.  People were saying that he lied to them to get them to fund Godus on Kickstarter, and now he is abandoning the game and moving on to other things even though Godus isn’t finished.  I don’t think he lied, I think his problem is that he likes to dream big, and then share those dreams with anyone that will listen to him.

This is not a new problem with Molyneux, he has always loved to talk about his crazy ideas for games.  His original idea for Fable was a real world simulation that would allow you to plant trees and gardens and then come back years later and see the forests you planted, or see tiny villages grow in to massive cities.  Obviously that is not what we got.  Fable ended up being a fun, but light action RPG with a good control scheme, a unique conversation system, and it let you be good or evil.  Still good, but not what was originally talked about.  There have been two sequels, and in each one time has passed and things have grown up, and that has been cool to see, but there were no forests that I have planted.

Now had Molyneux promised a fun light RPG people would have been happy, but no the internet rage was great.  It still flows today.  It is like a hot stream of magma.  It never cools.  With Godus again his dreams got away with him.  He wanted to create the greatest god game off all time, but with a budget of just under a million dollars, he was never going to.  Instread he created an interesting little time waster that translated well to tablets, so he focused on the iPad version.  If this was normal development, this would have been fine, but since this was Kickstarter, the backers are wondering were their amazing game is.

I like that Molyneux dreams big, and I like that he shares those dreams with us.  Every other developer is so tight lipped that you never know what they are thinking until they show us a very polished trailer done by a highly paid marketing department.  I understand that it is frustrating to not see the games he was talking about, but at least he wants to create them.  His problem is that the reality of what he has to work with gets in his way, be it money or processing power.

I will say that his treatment of the winner of Curiosity, their odd digging game, could have been better.  They should have worked hard to make him a PR plus not a nightmare.  I am hoping they will do right by him in the end, and he will get to be the mega god or whatever in the final version of Godus.

I love to hear people talk about their dreams, so it is refreshing to hear developers share what they are working towards.  Still maybe they should save those dreams for Ted talks or interviews, and not post them to Kickstarter.  I think we could use a few more dreamers like Peter Molyneux in the game business, and maybe, just maybe we as gamers can try and keep our hate to a minimum.  Maybe it would also be wise not to preorder his games.

How Many Comic Book Movies Can We Watch?

Justice-League

Starting this year, there will not be a year with fewer than three comic book movies in the next five years.  Some of those years have as many as seven comic book movies.  Now that is great news to me, but will the public at large start to get sick of them?  I mean there are more than thirty movies based on comic heroes in some form of production.  Probably a lot more than that.  That number is based on what has been announced.  I know I will watch them all, but I am a nerd and for me this is my movie renaissance, but for everyone else when do they say “enough!”?  I am guessing around 2017.

My reasoning is that once DC’s slate of films really starts there will just be too many of them on the market.  There will be a hero flick every other month.  If I was in marketing that is a statistic that would worry me.  Four seems about right.  That is one Marvel movie, one X-Men/F4 movie (still Marvel I know, but Fox’s Marvel), one DC Movie, and then something from someone else, like Dark Horse.  That way everyone gets a big movie, and all their stories keep moving forward.

I only bring this up because I want to see superhero movies keep being made, and I really don’t want them to over saturate the market.  We have been fine up till now, but that is because DC and Fox didn’t have their acts together, and they could only get a movie out every couple of years.  With both of them now running full steam ahead, we are going to see every hero, major or minor, hit the big screen, and I just don’t think it is going to work out the may movie studios hope.

Shmee Lights A Candle For Shadow Realms!

BioWare-Shadow-Realms

EA/BioWare has decided to pull the plug on the four on one dungeon crawler Shadow Realms.  The Paladin and I both quite enjoyed our short time with this game, but it looks like they could never get it working they way they wanted.  It was always an odd game.  It was going to be released episodically with the story parts single player, but the fighting multiplayer.  You got to choose whether you were one of the good guys or played as the Shadow Lord.  It was fun to see a developer trying something new, but the folks over at EA probably got cold feat when it looked like the public at large wasn’t getting the concept.  I hope the devs making the game manage to keep their jobs and just move to a different project.  We will see.

Part of me is wondering if the lawyers at Tops and Microsoft were wondering where their royalty check was since the story and setting concepts were so close to Shadowrun, so EA just decided not to deal with it.  Whatever the cause, we are down one more RPG.  I will light a candle.