PAX West 2016 Wrap-Up!

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Another PAX West (formally PAX Prime) has come and gone, and I am exhausted.  There is so much to see and do that it just overwhelms the senses.  Every show that I have gone to is different, and this year was mostly about just hanging out with my friends.  One big reason for that was the huge indie game presence at PAX, and a lot of them were similar, so nothing really stood out.  Indies are usually well represented at PAX, but this year they were everywhere.  Word to the wise for all you indie game creators out there: if your new game features the terms rougelike or procedurally generated, your game had better be amazing.  There are like eighteen million (not exaggerating) procedurally generated rougelikes out there and they are all pretty much the same.  They are not bad, but just not good enough to care about.

Which is why the only indie game that I really ended up enjoying was an old school four player party game called Death Squared from SMG Studios.

Death-Squared

In Death Squared each player tries to move their cube to their colored circle.  Once all cubes are on their circle the ‘room’ is complete.  The problem is by moving your cube you are causing problems for the other cubes, so you all have to work together.  It is so simple, but so well executed.  This looks to be a must buy.

For board games I was starting to feel the same way that I was feeling about indie games.  They all have different settings, but in the end they are pretty the same three or four games.  However it took a trivia game called America by Bezier Games to prove me wrong.

america

I generally am not a big fan of trivia games, but America’s excellent design makes it a ton of fun.  Pretty much there are three tracks for every question: the State the question takes place in, the year the question happened, and the amount of something in the question.  You get more points for getting it right, but if you are close you get points too.  That way even if you don’t know the answer you can guess based on whether you think other people know the answer or not.  It is great.

Like I said above with this year kind of being different it took a while for me to come up with a game of show, but I ended up picking Cowbots and Aliens.

cowbots-and-aliens

This game saved VR for me.  Every VR experience I have had thus far has been kind of so-so.  Some of it has looked cool, but none of the games have been better because they were in VR.  Cowbots and Aliens by Wizard Games Inc. was different.  It puts you in a saloon where you can use anything in the room as a weapon.  You can flip tables, deflect bullets with spittoons, break bottles over counter tops, you know pretty much everything you have ever wanted to do in the wild west while fighting an Alien Squid.  It was a blast.

The best panel by far was Telltale’s group play of Batman.

telltale-batman

It was so fun to control Batman with a thousand other people.  If you have not picked up their Batman yet, you should.  Like everything they do it was well done.  I can’t wait to play the rest of this great game.

That was pretty much my PAX West, and while I will need a few days to recover, I can’t wait until next year to do it all over again!  I wonder what PAX West 2017 will be like?

No Man’s Sky Is What Is Wrong With Pre-Ordering!

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I am not here to jump on the No Man’s Sky hate bandwagon.  That wagon is already filled to the brim.  No I am here to tell all the bandwagoners that this is all their fault.  People love to get excited about things, and when they get excited about things they want to do something.  In the case of videogames the only thing that they can do while they wait is pre-order, but once again this has burned them.

People let the hype work them in to a tizzy, and they were ready for No Man’s Sky to be the best game of all time.  You would be able to fly to the infinite number of planets and make them your own.  Each planet would be wondrous and filled with adventure!  The space simulation would be pitch perfect.  This would be the ultimate game!  As it turns out No Man’s Sky is Terraria (in the Minecraft family), but in space.  Which is not a bad thing, but it is not the be all and end all to gaming.

Understandably people who thought that they would never have to buy another game ever again are upset they spent $60 on something that was different than what they expected, but had they waited less than a week until after No Man’s Sky came out they would have understood what the game was, and then made an informed decision.  Honestly once that week was over a lot of them probably would have got the game anyway because people who have accepted the game for what it is seem to like it.  It is relaxing and it is fun to wander around and see what is next.  Sure the space combat is kind of wonky, but there is still the thrill of landing on or jumping to new worlds.

All of this to say that the current system of pre-ordering needs to stop, and in this age of digital downloads there isn’t even a need for it.  For most games the reviews are out the day before launch which is still enough time to read the reviews, and then buy the game and have it download to your console or PC in time for go-live.  In situations like No Man’s Sky where we had had to wait a while, the reviews were still up pretty quick, and since it is not multiplayer no one was missing out on anything.  Do yourself a favor and save your money until you know what you are buying.  You will be happier.  I know I am.

Titanfall 2 Tech Test Update!

Titanfall-2

I didn’t have a lot of kind things to say when I last wrote about Titanfall 2’s Open Tech Test, but I still gave it another a try this last weekend, and I am happy to say it is getting better.  The new map they let us play Forward Base Kodai was much more vertical allowing for more ways to get around, and it did feel like Titans were falling from the skies more often.

Unfortunately since Titans still can’t go anywhere important they still feel a little useless in Amped Hardpoint because you are constantly having to get out, but I do think I am figuring out how to pilot these new mechs a little better, so I am having more fun in them, which I guess is the whole point.  If Respawn Entertainment is able to make changes to the game this fast, Titanfall 2 is worth keeping an eye on this October, but it is still is no longer a must buy.

PSA: Tron Evolution Is Not Tron 2.0!

tron-evolution

I know that the title of this post seems pretty obvious, but it is a mistake that I have made.  Tron Evolution came out on Xbox One backwards compatibility recently.  Then Microsoft gave it away as part of Games with Gold.  I love Tron, so I was pretty excited, but only because I got Tron Evolution by Propaganda Games mixed up with Tron 2.0 by Monolith Studios.  Imagine my disappointment.  Tron 2.0 is a well made First Person Shooter/Platformer while Tron Evolution is a bad third person movie tie-in.

This mistake is even more embarrassing because Tron 2.0 came out way back in 2003 and Tron Evolution came out in 2010, so this is just starting to show how old I am when I am getting games separated by seven years mixed up.  Oh well.  The take away is don’t bother playing Tron Evolution.  It is not even worth it for free.  On the other hand if you do get a copy of Tron 2.0 (on Steam I am guessing since who has their original Xbox setup anymore) it is worth playing.  Don’t make the same mistake I made.

Titanfall 2: A Game Without Titans In It…

Titanfall-2

I was supper excited to play the Titanfall 2 Open Multiplayer Tech Test this weekend, but after this weekend I am less enthused to pick up the game.  Before I get too far in to this I should say I am all for developers changing up their games.  No one wants to play the exact same thing over and over again, but in most cases the changes Titanfall 2 has made have not been for the better.

First up and most bizarrely it seems that Titanfall 2 really hates Titans.  Instead of having a timer to get your Titan you have to earn them by doing things in the game, like killing other players or completing objectives.  Which is fine, but it takes forever to gain enough points to charge up your Titan meter, so if you are playing Hardpoint mode where you have to take different locations on a map and hold them and you are having a bad round you may never even get a Titan.  In fact the best way to get a Titan in Hardpoint is to just camp at the location closest to your spawn point and get points for ‘Holding” the Hardpoint.

Things are a bit better in the new mode Bounty Hunt where you get money for killing AI controlled players and Titans, and then you have to try and rush to different locations to bank your cash.  You can also kill other players and steal their cash.  Because you are always shooting something the Titan meter fills up much faster, so there will always be a couple of giant mechs around.

The problem is that the Titans in Titanfall 2 have been majorly nerfed.  They die much quicker, and they do way less damage.  They are also locked out of important areas.  You can’t take control of any Hardpoints while in a Titan and you have to get out to bank your cash.  In other words even though you spend a lot of time getting your Titan it may not be worth calling it down anyway.

The maps in Titanfall 2 have also gotten much worse.  In the original Titanfall the maps were very vertical so you could use your pilot’s advanced movement to get around.  In Titanfall 2 the maps are flat.  So you mostly just run around and then use your grappling hook once you are close to a building for a speed boost.  They are like Battlefield maps, but you don’t get the jeeps to make them fun.

Granted all of this is based off of a few hours with a small subset of what the game has to offer, and I didn’t play the Pilot versus Pilot mode, but I am assuming that would not fix this game’s lack of Titan problem.  If the Tech Test is indicative of the final product I will probably skip Titanfall 2, and I loved the first Titanfall.  There is still a lot of time until October, so a lot of things can change, and maybe the modes and maps I want to play just haven’t been show yet, but this test was really disappointing.