E3 2017 Continues!

I think it is time for the PC Gaming show to come to an end.  It is long and boring and the hosts try very hard to make everything seem exciting, but it is not.  Some of the games they showed were interesting like Griftlands:

Still the games shown at the PC Gaming Show could have just as easily been shown at another showcase.  Though hats of to Microsoft for saving them the Age of Empires Definitive Edition.  It looks great.

The company that was really swinging for the fences though was Ubisoft.  They announced a Mario tactics game, Mario + Rabbids: Kingdom Battle (AKA Mario XCOM), and they finally showed us all a glimpse of where they are headed with Beyond Good & Evil 2:

Though this trailer did leave a lot of people confused because it looks like it will be a radical departure from the first game.  And even more confusing because it is a prequel, but it still has a ‘2’ in the title.   Still, it is exciting to see that it truly does exist and that people are really working on it.  Even if it does have all the Ubisoft buzzwords attached to it, open world, co-op, and game as a service.

Sony closed out the second major day of E3 (third if you count the EA showcase, but I am not), and as always they know how to put on a great show.  Trailers for all their major first party games were on display, and they all looked great.  Shadow of the Colossus is coming back again, and who doesn’t want more Uncharted.  Though the big news for me was Monster Hunter World, but not for the reason Sony wanted, but because it is coming to the Xbox and PC as well.  I will leave you the way Sony left us, with Insomniac’s Batman Spider-Man:

Let me know your thoughts about this year’s E3 showcases, or what games you are interested to hear more about.

Shmee Watched A Couple Of E3 Presentations Last Night!

First up I watched the Microsoft show, and you can tell that after they got ripped four years ago for focusing on TV and movies that all they will ever talk about from now on is games.  It was trailer after trailer.  I am guessing with the PS4 winning the console war this generation they wanted reassure everyone that the Xbox would have plenty of games to play too.  There is even one for The Paladin.  It is a first person space dwarf mining and shooting simulator from the people that made Goat Simulator called Deep Rock Galactic.  Here is the trailer:

Of course Microsoft finally dropped the name and price of their new box.  It is the Xbox One X and it will come out November 7th for $499.  While I get that ‘X’ matches the Xbox branding, it sounds the same as ‘S’ when anyone says it, so it causes a lot of confusion as to which console people are talking about.  It is also interesting that Microsoft is again going to be $100 more than the PS4.  Though I am guessing all that hardware costs a lot of money.  I mean it is the first water cooled console that I can remember.  The 360 was supposed to be, and after the $1 Billion Red Ring of Death controversy they probably wish they would have followed through on that.

The biggest announcement by far was that Original Xbox games were coming to Xbox One this year starting with Crimson Skies.  I must have given my copy away, but this is great news.  I can only hope that this means they are turning on some form of the OG Xbox Live service so we can play these games with our friends.  More info is coming soon, and I cannot wait to hear more.

All in all it was fine show.  They gave us Mixer.com viewers a free copy of Rare Replay, so that was nice.  The games looked good, if not overly exciting, and they confirmed that Sea of Thieves and State of Decay 2 would be delayed to next year, which is a bummer.  I will be getting an Xbox One X though.

Next up I watched the Bethesda show which was ummm, well, if the Xbox show was unexciting the Bethesda show  was a waste of time.  It was only thirty-five minutes long and mostly showed trailers for games that were already out.  Though at the very end they did announce The Evil Within 2 and Wolfenstein II, and the later looked great!  Here is its trailer:

If you were hoping for a new open world RPG like I was, well guess what there wasn’t one, so I hope you like the ones you have, because now you will have paid Mods that don’t break your achievements!  Sorry I should take back the exclamation point and replace it with “…”  Ugg, who cares.  Anyway lets hope today’s E3 shows show us something mind meltingly cool!

Injustice 2 Drowns Players In Content!

With the success of Injustice: Gods Among Us it was only a matter of time before Warner Brothers and NetherRealm Studios released a sequel, and they really went for it this time.  Just about all of your favorite characters are available in this twisted take on the DC Universe, and you will not run out of things to do any time soon.  My only complaints are:

  • I am really bad at fighting games
  • They really push the micro-transactions

If you unfamiliar with the DC Injustice Universe let me fill you in: The Joker killed Lois Lane and that sent Superman down the path to the Darkseid, so Batman and a group of reformed villians needed to take down Superman and his Regime that wanted to murder all bad guys.  Injustice 2 starts some time after Clark’s defeat, but now Brainiac has shown up and the world may need Superman again.

If you are thinking that is a pretty involved story for a fighting game, you would be right.  The single-player story is excellent in Injustice 2.  I would almost call it a must play for any DC Comics fans out there.  Even if the Injustice Universe is a dark mirror to the actual DC Universe (though Batman v Superman did hint at it).  The story and cut-scenes are just great!

As I said, I am terrible at fighting games, so I am probably not the best person to extol a fighting system, but Injustice 2’s feels intuitive to the point where it is easy to understand, but I am still trying to get the hang of the finer points, so my combo game is not on point.  What I am saying is, it feels good even if I have to play the game on easy.

Besides single-player, just about every mode you can imagine is available.  Including a new Multiverse mode that changes up the game’s mechanics, but the real addition is the loot.  There is tons of loot to customize the characters with.  If is fun to open Mother-boxes and see what is inside to slap on to my fighters.  Even if most players online force you to turn off all the equipment’s bonuses.  Not to mention you will need to level your heroes and villains to just put on a lot of the stuff you get.  Meaning you will have to play Injustice 2 a lot to get the most out of the ‘Gear’ system.

The biggest flaw this game has is all the focus on micro-transactions.  There are like five types of currency in this game, and you can pay for four of them.  I just paid $60 for this game, I don’t want to be nicked and dimed for other crap.  New characters is one thing, but paying to trade in ‘Gear’ is another.

I have been loving this game, and I am trying to get better at it, so that I can enjoy it more.  The terrible micro-transaction system is not enough to keep me from playing it.  If you like fighting games or DC Comics, Injustice 2 is well worth checking out.  Maybe you will see me online, and you can destroy me.

So I Hear You Want Overwatch In Your Quake!

Are you old enough to remember Quake?  The game where memorizing the map and running a circuit to maximize weapon and armor spawns was vital to staying alive and climbing the leader board?  Well Quake Champions is still that, except now you have the titular “Champions” with special abilities.  So while you are running your circuit, every now and then you can pop your ability and go invisible, teleport or leave a stream of plasma in your wake.

There are a couple of new modes: Duel, where you pick your three favorite Champions and then go one on one with another player.  Kill the other player’s three Champions and you win!  But since I am terrible, this is not a mode for me.  However, Sacrifice, which is center flag but like LawBreakers you need to guard the “soul” in your area for a while before you get the point, is a lot of fun.

My only reservation about Quake Champions is the price.  It is “Free”, but that only gets you one Champion.  There is going to be a deal to unlock all the Champions from the start, but they haven’t said how much that will be yet.  In my mind it should be like $20, and then they can nickel and dime you for chests and backpacks which give you Champion customizations and whatnot.

Quake Champions is a fun game, and it feels like its namesake.  I just hope that the free2play aspects of the game don’t ruin it.  If you can get the base heroes for a reasonable price I can see this becoming a hit.  If Bethesda overcharges for the Champions, there are a lot of other games to play, and the draw for Quake Champions will just not be there.  Especially considering  I can get Quake 3 for just a few bucks.

Phantom Dust Is Back! … And Well … Its Back!

Hey remember Phantom Dust from the original Xbox?  No?  Well you are not alone, but you should remember because it was an excellent game.  It is a third person action/RPG/Collectable Card Game!  Yes, it is all of those things.  Phantom Dust has had a troubled past, but now you can play it for free!  That is right, FREE!  And you should.

Phantom Dust was a Japanese game for the original Xbox, and as such it never really caught on, but those that did play it, loved it, and those diehards have been asking for a sequel/reboot for years.  It seemed in 2014 that those fans were getting their wish, but the reboot got canceled.  Then at E3 last year Microsoft revealed that they were rereleasing the title with achievements and Xbox Live play, but they didn’t really talk about it for a year until like a month ago when they did a gameplay video with Polygon.  Then two days ago they just released it … for free.

Since it is an old game it will run on anything with Windows 10, even with the high resolution turned on (though to go full screen you need to hit Alt-Enter, I had to go on Twitter to learn that), or of course you can play it on your Xbox One.  While the graphics are nothing fancy, they do hold up surprisingly well.  With the exception of the in-engine cut-scenes: they look terrible.  A word of warning, the single-player starts off slow.  I mean really slow.  The deck building component doesn’t come in for a few hours, and that is most of the fun.  Just getting random Skills and then spamming them at bots gets a little tedious, though it is a good reminder on how to play.

Oh yeah, how you play.  Pretty much you make an Arsenal (AKA Deck) then you hope the Skills (AKA Cards) that you selected show up in the order that you want them to in the form of orbs on the battlefield, so you design your Arsenal around Skills that compliment each other.  Then run around trying not to get hit with other player’s Skills while launching Skills of your own.  Though not all Skills are attacks.  Some are shields or let you fly, steal or wipe out other player’s Skills, that kind of thing.  Anyway, it is a great way to represent a card game in an action game.  The more matches or single-player you play, the more money you get, so the more Skills you can buy, or you can spend real cash on Skills as well.

Since Phantom Dust is a rerelease and not a reboot, don’t expect to be blown away, but the core gameplay holds up very well, and with the non-existent price of admission, you should give it a shot.  Though if you are going to grind through the single-player to get cash and Skills, remember to be patient.  It gets better, much better.