It has been a long time since I have actively dreamed about a game, but here we are: inXiles’s Torment: Tides of Numenera is constantly on my mind. I am wondering how things could have gone differently on certain quests, or wondering what sort of conversations I could have had, had I made different choices. Any time I play I am constantly finding myself talking to just one more person, and before I know it I need to go to work. Yes, like I said in my earlier post the combat is still trash, it can be hard to look at, and it is still glitchy, but there hasn’t been a game this well written for ages, and one where I am truly role playing the way I want to. It is a grand choose your own adventure tale, but one that truly lets you choose your own adventure.
Mass Effect: Andromeda is out today, and it should be showing up in my mailbox any time now, but I feel quite certain that it will not leave the impression on me that Torment has. While for the most part I have been happy with most of the games I have backed on Kickstarter, Torment: Tides of Numenera might be the first game I am proud that I backed. Which is interesting because inXile’s Wasteland 2 was the reason I stopped backing games on Kickstarter. Maybe after I am done with Torment and Mass Effect I will give Wasteland 2 another try, but for now, I am just happy to playing the cRPG classic Torment: Tides of Numenera, and I think you should too (just try not to fight anybody).