Another Trip Around The Track With Forza Motorsport 7!

It has hard to find something new to say about the Forza Motorsport franchise.  It is Microsoft’s premier racing game, and it always looks gorgeous.  Even when you think it can’t look any better, they always find a way to amp up the visuals.  With Forza Motorsport 7, Turn 10 had some help because the Xbox One X came out and let them go crazy with the graphical fidelity.  Though there are some new things for standard Xbox One users, namely dynamic weather and greater freedom in race selection.

As for what Forza 7 offers, it has more of everything.  More cars, more tracks, more outfits, more weather variation, and more crazy car customization.  Seriously what guys can do with random squares and circles is crazy.  I think every popular anime character has been accounted for.  It is hard to argue with the package Turn 10 has put together, if you think it is missing something, I think you are looking for a completely different game.

All of that is great, but there is one flaw, the progression system, or I should say systems.  There are three.  SP is what you earn during different ‘cups’ or sections of the game.  For every race you earn SP, and if you race enough you earn that section’s cup.  Then you are off to the next section (if you want).  What is nice is that you can pick which races to do, with a good variety of car choices.  Not as flexible as Forza Horizon 3‘s any car you want, but pretty close.

The only problem is that some races are stuck behind a ‘Collector’ level.  You up your Collector level with every car you get.  Different cars have different values, so you will want to get cars that help up your Collector level the fastest.  The problem is that you are picking cars based off point value instead of, “That car is awesome! I want that one!”, but cars are stuck behind the Collector level too, so you will be getting low level cars at first (and lot of them) just to get that level up.   Also since you can buy car packs as DLC with real money that are then ‘free’ in the game.  It adds a pay to win element.

The third system is XP.  Get enough XP and you level up, but that doesn’t mean much anymore.  All it really does is give you more money and then let you choose from three other rewards: more money, a free or discounted car, or a new Drivatar outfit.  Obviously with the Collector system outlined above, you should always pick the car, unless you have the Car Pass and are already juicing your Collector level.

Next is everyone’s favorite system ‘Prize Crates’.  There are different ‘Prize Crates’.  Some crates have cards in them called ‘mods’ that usually give you more money for racing on harder difficulties, like turning off traction control, or turning off the Forza racing line and just having the braking line.  Other, more expensive crates, have cars in them, but since you are saving your money for cars that help your Collector level, they seem like a bad investment.  The mods on the other hand pay you back quickly thanks to their money modifiers.  For now you can’t buy these crates with real money, but the fear is that you will be able to eventually, adding yet another pay to win mechanic.  Though after the Battlefront II fiasco, maybe not.

All of this and I haven’t even got to the racing!  How is it? It is Forza, it is awesome.  Not as arcade-y as Horizon, but not the super hard sim of Grand Turismo either.  It is right in the middle somewhere.  With seven games out now all I can say is that Forza 7 plays like a Forza Motorsport game.  One that now has dynamic weather to mess you up.  Which is great.

I like Forza Motorsport 7.  It continues the progression of the franchise.  It is not a huge leap forward, but it looks and plays great.  It is just a shame the Collector level just sits there in the way.  If they got rid of that, it would be the open game fans have been wanting.  Still, if you like racing games, and you want something to show off your Xbox One X, it is worth picking up.

Fixing Microsoft’s Mistake With Solder!

Microsoft recently stopped making Kinects.  Since it was never a loved product, this decision made total sense.  Why keep making something no one is buying.  However, they also stopped making the Kinect Adapter for the Xbox One S and X.  This was a dumb decision.  The Xbox One X just came out, and a lot of the people buying an Xbox One X are upgrading from the original Xbox One, meaning they have a Kinect.  A Kinect that they are going to want to hook up to their new console.

I mean if you go and look on eBay the Kinect Adapter for Xbox One S and X is going for well over $100.  That is insane for what amounts to be a power adapter and a USB cable.  However, you will also notice there are ads for modding your Kinect for around $50.  Well I figured if someone can do it for $50, I can do it for cheaper, and I did.  All I had to do was watch a couple of YouTube videos.  The one below was the most useful:

If you have the tools, you can make your Kinect work with you new Xbox or PC for less then $20, and if you need to buy the tools, you have probably still spent less than $40.  Better yet, if you click through to the YouTube page of the video above he has links to Amazon for the stuff to get this mod working in the video description.  It took me a couple of times to get the solder on right, and the mic on my Kinect is a little finicky now, but hey, I can play Dance Central again and tell Cortana to turn on and off my Xbox. Which I couldn’t do before, and I wasn’t willing to pay $300 to make happen.

Listen, obviously doing all this voids warranties, and you are damaging a power cord, so I can’t actually recommend that you do this.  However, I did it, and It is working great.  The shot on the top of the page is a shot of my success.  Plus it was a lot of fun to pretend that I am some sort of electrical engineer.  So to Microsoft who screwed over all their fans, I guess it is up to us to fix your problem with a little solder.

P.S. I am also going to include a link to site that has a better shot of what the soldering should look like when you are done, here.

What Fortnite Needs To Do To Beat PUBG!

Epic’s Fortnite has been in development a long time, and then late last year they gave people the chance to enter the beta for the game if they paid $40.  This seemed like a bad deal to me.  $40 to play a free-to-play game early?  I wasn’t the only person who thought so either.  It wasn’t doing very well, plus the fun base building game was walled behind a bunch of F2P mechanics (that your currently have to pay $40 for), so Epic smartly pivoted to something they knew they could do well, copy PUBG and give it away for free.  It worked.  40 Million downloads and 2 Million concurrent players later Fortnite is a hit, but it still is not king of the Battle Royal hill.

PUBG has less downloads, not surprising since Fortnite costs you nothing and PUBG costs $30, but PUBG frequently has over 3 Million concurrent players on Steam alone, and who knows how many Xbox players the game has at a given time, but it is a lot.  In other words, PUBG rules this game space for now, but I think Fortnite can change that, if they are smart.

First they need to ditch all the F2P garbage they have been developing, and then just let Fortnite have three game modes: Battle Royal (PvP), Survive (Base Defense, PvE), and Explore (Minecraft, PvEvP).  Then give it away for free like Battle Royal and sell tons of skins and hats, like a lot, a lot.  Ding, Ding, Ding! Winner, Winner Chicken Dinner!  Epic would then have a complete game with three fun things to do, and an easy monetization scheme.  AKA sell tons of digital crap for their three very fun game modes.  No city building or cool down nonsense.

If they do that, I bet more of those 40 Million people would play the game instead of just trying out Battle Royal once and figuring out that PUBG is a bit better.  They would keep playing because there is more to do, and those things are fun.  Meanwhile, PUBG will still only have its one, admittedly great, game mode, so if you get sick of that, you stop playing the game, and there goes selling all those loot box keys.

Shmee Falls In To The Stardew Valley!

I bought Stardew Valley on a whim.  Something cute to play between other games I thought.  I was so naïve.  The game is supper addicting.  You will start to play, thinking to yourself, “I will just play for a couple of in game days.”, and then before you know it you have lost an entire real life day.  The thing is, I am not even sure that it is fun, but there are so many little things to do that it digs its hooks in very quickly.

In Stardew Valley you play as a young city person who’s Grandfather has passed away and left you a run down farm.  He wants you to tend to it, so that you can escape the modern rat race.  Apparently this appeals to you, so you leave the city, head to Stardew Valley, and start up your farm.

It is all so simple at first.  You spend you money on seeds, then you water your seeds, and then you sell your plants, but then hey, you can go fishing.  If you want better farming equipment you will need copper and iron, so you better check out the old mine.  There are monsters in the mine, so you will need a sword.  Did you know that you can become friends with the townspeople?  You can, and it speeds it along if you buy them gifts.  They also have birthdays, so better not miss those.  It goes on and on like this.  There are also some very weird things that happen, which is great because it adds to the ‘fun’.

Nothing Stardew Valley does is complex, and obviously Nintendo has owned the lowkey farming sim for years with the Harvest Moon and Animal Crossing franchises, but this gives the rest of us a chance to relax and water a bunch of sunflowers then give them to townspeople who rarely give you anything in return.  Not that I am angry.

If you want something simple, yet engaging, and if you have more self control than me, something you can play for a few minute here and there, Stardew Valley is a great choice.  It is now out on just about every gaming platform known to man, so there is almost no excuse not to play it, except maybe not wanting to dream about your next potato crop.

Shmee’s Top 5 Video Games Of 2017!

In preparation for the Xbox One X I was saving my money, so I didn’t play a lot of new games this year, but the ones I did, I generally liked, and I also got to tackle my backlog which was nice.  Anyway, here are my top five games of 2017 in reverse order!

5: Mass Effect: Andromeda

After all the pre-release hate this game was getting, I was expecting not to like Mass Effect: Andromeda, but I ended up really enjoying my trip to our closest galactic neighbor.  After a bad first impression, I learned to love my crew and got invested in their stories, and I wish there was more.  Sadly that is not to be, but at least we got one more Mass Effect game.  I hope the series doesn’t stay away too long.

4: Batman: The Enemy Within

Batman: The Telltale Series was an interesting look at what it was like to be Bruce Wayne in an alternate year two scenario, and Batman: The Enemy Within continues that exploration.  I love it.  I love interacting with all these familiar, but incredibly different characters.  It is the best thing to happen to Batman in a long time.

3: Cuphead

1930’s art combined with old school mega man/contra style controls?  I am in.  Cuphead was a great first outing for Studio MDHR.  The bosses and stages were unique, and the game was challenging without ever being unfair.  They deserved all their game of the year accolades.

2: Torment: Tides of Numenera

Most people would be turned off if I told them an RPG played more like a book than a video game, but then they would miss out on the excellence of Torment: Tides of Numenera.  Despite the strange title, the story, the story you build, about the Last Castoff is one well worth taking, and one I will not forget any time soon.  Its ending is a little shaky, but everything that comes before that is gold.

1: PlayerUnknown’s Battlegrounds

Who knew that an ugly game where you are dropped on an island and scavenge for weapons and gear would take the world by storm, but PUGB did just that.  It plays poorly and it looks bad, but the hook is exhilarating.  It proved the old adage that looks aren’t everything.  PUBG was this year’s can’t miss title, and if you haven’t played it yet, do yourself a favor and give it a try.

Those were my top games of 2017!  What did you like this year?  Let me know in the comments below.