While what happens in Batman: The Enemy Within, Episode Three, The Fractured Mask, depends on what you did in the previous episodes, and in this episode’s case the last game, no matter what, Bruce Wayne will be dealing with his relationships. Which is something new for Bat-fans. Especially in the dynamic that Telltale has setup for us.
Bruce will somehow have to try and keep Batman’s friendship with Jim Gordon on the up while being forced (maybe not) to work for Amada Waller’s Agency. All while his favorite thief Catwoman arrives back on the scene, and trying to help (or not) John Doe (Proto-Joker) with his relationship with Harley. In other words it is an almost impossible task, and how all those relationships fit together depends on how you have been playing the game.
This is the first episode where my failures as Bruce/Batman have really come back to bite me, and it was fantastic. Doing everything I can to keep everything working to the good, and watching myself fail to do so. Things just keep crumbling around me. Not to mention with all my previous knowledge about Batman, wondering if I can save poor John Doe from his fate. I am guessing not, and I hope Harley’s fate has nothing to do with his pre-destined fall. Because I love her as an independent, and quite scary, criminal mastermind.
While I will say I do miss the old style adventure games of the past, Telltale really knows how to weave a good story together, and this Batman tale has been one of their finest. If you haven’t played either of their Batman games yet, you really need to because Batman: The Enemy Within has been fascinating. I keep looking at my Steam queue hoping to see Batman update, and then I play it right away when it does, and so should you!