Casting Gotham City Sirens!

Well the time has come again for me to help out Hollywood and cast their movie for them.  This time I am casting Gotham City Sirens!  We are in need of a new Poison Ivy and Catwoman.  Here are my top five choices for each role!

First up Poison Ivy:

5: Emma Stone

Emma is busy earning awards right now with La La Land, so it is the perfect time to turn her attention to pulp fiction.  She has the wit and charm to make Poison Ivy her own.

4: Isla Fisher

Thanks to Wedding Crashers we know Isla can do crazy and sexy, so Poison Ivy should be prefect for her, and since she is funny, she should be able to keep up with Harley Quinn’s high-jinks.

3: Christina Hendricks

Has there ever been a more seductive red head then Christina?  Even Captain Mal succumbed to her feminine wiles.  She would be great for this role.

2: Eva Green

Sadly I have to admit that I am ranking her this high partially because her name is Green, but still she needs something to do after finishing Penny Dreadful, and she would be amazing as Ivy.

1: Rose Leslie

Thanks to Rose (another name pun!!!) we know that John Snow knows nothing, but I could see her kicking in teeth in Gotham City with the best of them, and she would be fun new face for Poison Ivy.

Now on to Catwoman:

5: Mila Kunis

We know Mila has the action stuff down, and since somehow she isn’t already a superhero/villain, we should really change that.  She would be great as Catwoman.

4: Keira Knightly

Keira has been doing too many period pieces lately!  It is time for her to stop wearing crowns and gear up to kick some butt.  She started out in action movies, and it is time for her get back in to them.

3: Anne Hathaway

I know what you are thinking, “She was already Catwoman!”  Yes but she was great at it, and she said she would love to do it again.  It would be a fun bit of continuity, and DC does love carrying over random roles.  Though usually they end up as different characters.

2: Emily Blunt

As Mugatu would say, “She is so hot right now!”  And she would bring a lot of interest to this picture.  If any person can co-lead a film at this point it is Emily.

1: Olivia Wilde

The fact that Olivia isn’t in the Marvel or DC Universes is criminal, so why not make her one of the most recognizable Batman villains of all time?  She would knock this role out of the park.

Those are my top picks for Poison Ivy and Catwoman.  I would love to hear who you would pick.  This movie is getting under way soon, so we should be getting official casting at any time.  My track record is not good, but I like my chances with these two lists.

The Golden Globes Were On Last Night… CONSTANTINE IS COMING TO THE CW!!!!!!

So the Golden Globes were on last night, and congratulations to all the winners.  I am sure they all deserved their awards, even though I haven’t seen almost any of the movies that were nominated, did see a lot of the TV shows though… HOLLY CRAP CONSTANTINE IS COMING TO THE CW!!!!!!!!!!!!!!!  Though not as we remember him.  He is going to be animated on the CW’s Seed Online channel much like Vixen.  Well the Vixen that isn’t on Legends of Tomorrow anyway (it is all timey-wimey).  Here is the first shot of animated Matt Ryan:

While the first season of Constantine was uneven, Matt Ryan’s portrayal was spot on, so to get him back is great.  I hope this leads to some live action crossovers with the other CW shows.  CW now has seven DC Comics TV shows: Arrow, Flash, Supergirl, Legends of Tomorrow, iZombie, Vixen and Constantine.  That is just nuts.  Wonderful, but nuts.  13 year old me is super excited.

Shmee Gets Covert!

Look at me giving another board game review!  Hey I get away from my TV sometimes… Anyway today I am going to review Covert by Kane Klenko and published by Renegade Game Studios.  Covert is a worker/dice placement game, so kind of like a mashup of Pandemic and Lords of Waterdeep, but still nothing like those two games.

In the game you are in charge of a spy ring, and it is your job to move the spies where they need to be while finding the equipment they need to complete their missions.  Other players are of course doing the same thing.  While you can’t outright attack other players, you can block them from being able to make the moves they want to make thanks to Covert’s clever dice placement system.

Much like Lords of Waterdeep you will have Mission Cards, and on these cards will be the things you need to get/do to complete your mission, like a shoe-phone, a spy camera and a spy in Minsk.  To move your spies and try and get those resources you place dice in the areas with the actions that you would like to do.  To help you visualize this let me give you a shot of the board:

As you can see along the top of the board are action wheels with the numbers one through six.  At the beginning of every round players roll five dice, and then take turns placing the dice in those wheels.  The trick is that once one person has placed a die in that wheel, the next person that wants to do that action must place a die next to the existing die, so if one person places a six in the ‘Take a Card’ area the next player would have to put down a one or a five.

Now we can see each other’s dice, so if I see you only have fours, threes and a one, and I have a one and I get to go first.  If I put my one down somewhere you will not be able to place in that area unless I or someone else plays a five or a two.  Luckily this game offers a lot of ways to get things done, so you should never get too stuck.

That gray grid on the side of the board pictured above will have numbers in it from one to six.  It is the code cracking area.  Every player will get to use the code cracker once per round.  If you can crack a code, you get a resource you can use for your mission or hold on to for two victory points.  Also the main cards of the game, ‘Agent Cards’, have multiple uses.  Each card has not only an item like a shoe-phone on it, but a plane ticket to a city, or a random little ability, like to perhaps change a die number by one, or take a discarded card.  Can’t get in the ‘Take a Card’ action wheel? You can earn Agent Cards by picking up intel cubes the other players leave behind while moving around the board.

Don’t have any cards, and none of your dice work?  You can buy ‘Special Operations’ with extra dice, and they have the special abilities from the cards, so they let you alter the game.  Not to mention every spy leader has a special ability, like being able to move the code cracker twice,  move agents for free, or look at cards before drawing them.  All sorts of good stuff.  To give you an idea of what this all looks like, here is a shot of the back of the box with a fully setup game:

Now, I got more in to game mechanics then a I wanted to with this review, but I think it is important that you realize that there is a lot going on with this game.  It is not just place a worker and get a thing.  It is a puzzle, but none of the puzzle pieces are hard to understand or explain.  To people who play a lot of board games, they can start playing this game in ten minutes.  Others who don’t understand the worker placement genre, it may take a little longer, but not much.

I love how crunchy and think-y Covert is.  Every round you are trying to make sure you are not missing an avenue to get what you need or delay another player from getting what they need.  The only downside is that some people may think too long, dragging this game out.  I have only ever played Covert two player, but I could see four players being a bit much.  Anyway, I think this a great game to have, and a good take on the worker placement genre, so if you find Lords of Waterdeep too shallow, you can dive in to the deep end with Covert.

Shmee Is Doomed!

When Bethesda bought Id it was only a matter of time before they remade all the classic Id games.  First up was Wolfenstein: The New Order which I hear was excellent, and now they have released Doom.  Considering the first Doom was released in 1993 it is impressive that this is only the forth game in the franchise.  Which is a shame because for the most part they have all been fun.  Including this most recent release which may be the best in the series.

The story for Doom is ridiculously stupid, and that is part of its charm.  Needless to say Earth needs energy, so they start extracting energy from Hell.  Things do not turn out well, so it is your job to clean up the mess.   What is fun about all this is how delightfully well it is told, and how they incorporate all the other Doom games’ stories in to this game.

Now no one plays Doom for story.  It is all about the fast paced over the top combat and cheap jump scares.  Doom excels in both regards.  Lately more and more games have ditched the health packs and allowed player health to regenerate over time.  This causes players to pull back from the action when they are injured.  Not so with Doom.  While there are health packs littered around, the best way to keep you ammo and health up is to perform Glory Kills.

Glory Kills are like Mortal Kombat’s finishing moves except faster and easier to pull off.  If you wound a demon enough that it starts blinking, run toward it and melee bash it and you will do something like rip its spine out and then crush its skull in your hands.  Unlike other games with special melee animations, Glory Kills are fast and never take you out of the action, and every time you complete one the demon spews out health and ammo.  So while other games want you to hang back or flee from the fight, Doom dares you to head straight in to battle.

The other new addition to the Doom repertoire is gun and armor mods that give guns and your suit new abilities.  Want your Shotgun to shoot grenades? Sure.  What to turn it in to a machine gun? Why not.  Need a little extra health? Awesome.   Though even with these new tricks the game is definitely all Doom.  There is no Iron Sighting, reloading or sprinting.  There is just running and gunning.

If you want an old school experience with some new school gameplay mechanics added in, Doom is probably just what you are looking for.  It is fast and fun, and its over the top nature keeps you from taking anything too seriously.  Due to its gruesome nature I can’t recommend Doom to everyone, but if copious amounts of blood don’t bother you, Doom is a great experience.